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Monday, September 17 2007

The Online Games Alliance

The China Hi-Tech adventure continue with a new alliance called "The Online Games Alliance Against Piracy" (OGAAP) between Games developpers and the Chinese Government to fight against piracy.

Peter Yip, CEO of CDC Games (remember Yulgang ?) said in a press release :

" Our primary objective is to reduce, and if its possible, eliminate these piracy challenges so our industry can continue its vibrant growth throughout China. This alliance and the recent successful convictions of illegal operators are major steps in achieving our objectives".

The online games pursuit of hapiness is getting faster and some big players are really interesting in wining the game.

yulgang

Tuesday, September 11 2007

A new partnership in casual games is born

Take 2 Interative Software is the latest publisher with its new label 2K play to announce a new partnership with Nickelodeon.

Indeed, casual games sounds more interesting than "hardcore games" in terms of return on investment. The first licensing agreement for the new label, 2K play, is based on Dora the Explorer and Go, Diego Go ! and will be released this fall.

There is no need to remind you that Nickelodeon is one of the world leader kids entertainment with kids games, kids TV show, videos and entertainment television.

That's a reminder for your kids. Personnaly, i am curious to see what will be the result for Dora the Explorer on the Nintendo DS. And you ?

dora

Friday, September 7 2007

Online or not online, that is my question

According to a study from EEDAR, the online gaming is an added value for a game. Some games can reach sell up to +531% with online components than the ones without online components.

The success of the outsell online components are clearly something to take into consideration. It gives us also insight of the benefit for the gamer :

  • play with other
  • organize tournaments
  • have a special dedicated friendlist
  • chat
  • gather information
  • recruiting

Do you agree with that ? Do you think that an online ability for a game is important for you ?

Friday, August 31 2007

Who is afraid to play Pac Man ?

The guardian reports that recently scientists build a new lab where Pac Man is the Hero :

In fact, the scientist create a version of Pac Man in which you can receive electric shock to the hand. This experience is made to study the brain reactions to an iniment danger.

The players need to escape virtual monsters in a close environement. Everytime they get caught by a monster they receive a small electric shock.

The study has been done at the Wellcome Trust centre for neuroimaging at University College London. The report told us that the threat did not activate the prefontal cortex region of the brain which is for complex planning tasks.

But as soon as the virtual predator gets closer, the most primitive part of the brain is activated. This is the periaqueductal gray which is responsible for quick-response survival mechanisms. (fight, flight, freeze reaction)

Deam Mobbs, who leads this study, conclude that the closest the threat is the fatest our primitiv mecanism respond. For him, it gives us less freedom.

Chris Frith, co-autor of the article, said that these observations will help them to understand better related anxiety trouble disorder.

Thanks who ? Thanks to Pac Man ! Now we can understand better what is happening to this gamer :